List of model/texture/animation research projects by id-daemon

Do you know a tool, link or website for working on a specific game files or to help game research? Let's collect them here!
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

List of model/texture/animation research projects by id-daemon

Post by id-daemon »

This is a list of my research projects (possibly incomplete). Currently includes about 40 games.
Most of them were implemented by myself in small command-line tools. Some are implemented by other people or used as a tutorial.

---------------------------------------------
Animations

Bioshock infinite (morpheme)
viewtopic.php?f=5&t=3009

Call of Duty series (all games)
My research was implemented in Wraith tool posted here:
http://aviacreations.com/wraith/#

Doom (with megatextures)
My research was implemented in Wraith tool posted here:
http://aviacreations.com/wraith/#
viewtopic.php?f=7&t=4137

Metal Gear Solid 5 (MGSV)
viewtopic.php?f=5&t=3172

Overwatch
viewtopic.php?f=5&t=2472

Resident Evil 5
http://forum.xentax.com/viewtopic.php?f=16&t=15765

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Video tutorials on model formats reversing

The Last of Us (PS4) remaster (2014)
Far Cry Primal (2016)
Planetside (2003)
http://forum.xentax.com/viewtopic.php?f=29&t=15687

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Raw TFC textures exporter (Paladins, Gigantic, DCUO)
http://forum.xentax.com/viewtopic.php?f=18&t=16033
Last edited by id-daemon on Mon Jun 12, 2017 1:14 pm, edited 1 time in total.
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: List of model/texture/animation research projects by id-daemon

Post by id-daemon »

Models

Models (if not stated otherwise) are rigged (have bones/skins)

007 Goldeneye reloaded ps3
viewtopic.php?f=5&t=2902

007 Legends
viewtopic.php?f=5&t=2861

007 Quantum of Solace
http://forum.xentax.com/viewtopic.php?f=16&t=14677

Battleborn
http://forum.xentax.com/viewtopic.php?f=16&t=14428

Cave Story 3D (obj)
viewtopic.php?f=5&t=3930

Dragon Ball Fusions (obj)
viewtopic.php?f=5&t=3734

Ghostbusters: The Video Game
http://forum.xentax.com/viewtopic.php?f=16&t=14565

Hellboy: Science of Evil PS3/KROME
http://forum.xentax.com/viewtopic.php?f=16&t=14903

Hitman 1
http://forum.xentax.com/viewtopic.php?f=16&t=15695

Hitman 2,3,4,5, Kane & Lynch series
http://forum.xentax.com/viewtopic.php?f=16&t=15883

Infinite Crisis
viewtopic.php?f=9&t=2408

Mafia 3
viewtopic.php?f=5&t=3445

Phyre engine games:
- Godzilla 2014,
- Super Heroine Chronicles
- Onechanbara Z2 Chaos
- Final Fantasy X/X2 HD remaster
- Uta Kumi 575
- Oreimo Happy End
- Trails of Cold Steel/Sen no Kiseki
http://forum.xentax.com/viewtopic.php?f=16&t=15618
viewtopic.php?f=5&t=3569

Spider-Man 3
http://forum.xentax.com/viewtopic.php?f=16&t=15992

Star Wars First Assault Tech Demo
viewtopic.php?f=5&t=4144

Toy Soldiers War Chest
http://forum.xentax.com/viewtopic.php?f=16&t=14641

Vainglory (obj)
viewtopic.php?f=5&t=3841
testament
Posts: 5
Joined: Sun Jun 11, 2017 6:00 pm

Re: List of model/texture/animation research projects by id-daemon

Post by testament »

This should be pinned as "Awesome methods and tools by the hardest working man in game model hacking".
testament
Posts: 5
Joined: Sun Jun 11, 2017 6:00 pm

Re: List of model/texture/animation research projects by id-daemon

Post by testament »

Deserves a bump... actually a pin.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: List of model/texture/animation research projects by id-daemon

Post by aluigi »

I can move the topic in the "Collection of tools and links" section where it looks more appropriate and there are few entries, so without the problem of N pages of topics impossible to be found.
Is that ok for you id-daemon?
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: List of model/texture/animation research projects by id-daemon

Post by id-daemon »

aluigi wrote:I can move the topic in the "Collection of tools and links" section where it looks more appropriate and there are few entries, so without the problem of N pages of topics impossible to be found.
Is that ok for you id-daemon?


yes its ok, but what is "the problem of N pages of topics" ?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: List of model/texture/animation research projects by id-daemon

Post by aluigi »

I refer to sections of the forum where the number of topics is higher than the visible amount per page.
For example finding a topic in the "Game Archive" section is impossible :)
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: List of model/texture/animation research projects by id-daemon

Post by id-daemon »

ok!
Also after than i need to add all the tools i made for PS3/PS4 recently
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: List of model/texture/animation research projects by id-daemon

Post by id-daemon »

A list of what I did in a period from summer 2017 to summer 2018. Totally its about 37 games, so in average every 10 days last year one more tool has been released:

----------------------------------------------
Models

Beyond 2 Souls / Heavy Rain (PS3)
https://forum.facepunch.com/f/fbx/qxnh/ ... -Exporter/

Bloodborne (PS4)
viewtopic.php?f=5&t=7006

Dishonored 2
viewtopic.php?f=5&t=7557

Evil Within 1/2
My research was implemented in Wraith tool
aviacreations.com/wraith/

Frostbite engine tools (model + face fixing + extractor)
- Battlefield 1
- Battlefield 3
- Battlefield 4
- Battlefield Hardline
- Medal of Honor Warfighter
- Star Wars Battlefront 1
- Star Wars Battlefront 2
- Need for Speed Payback
viewtopic.php?f=5&t=4864

Hitman 6
viewtopic.php?f=5&t=8112

Horizon Zero Dawn (PS4)
viewtopic.php?f=5&t=7648

Injustice 2 (PC) + maps
viewtopic.php?f=5&t=7037

Killzone Shadow Fall (PS4)
viewtopic.php?f=5&t=7447

Spider-Man: Edge of Time (PS3)
viewtopic.php?f=5&t=4379

Star Wars The Force Unleashed (PS2/Wii)
http://forum.xentax.com/viewtopic.php?p=134158#p134158

Team Ninja games:
- Final Fantasy Dissidia NT
- Warriors Allstars
- Dynasty Warriors 9
- Nioh
- Fire Emblem Warriors
viewtopic.php?f=5&t=7788

The Order 1886 (PS4)
viewtopic.php?f=5&t=8057

Uncharted 1/2/3 (PS3)
viewtopic.php?f=5&t=4413

Uncharted 4 (PS4) + maps
viewtopic.php?f=5&t=6976

Until Dawn (PS4)
viewtopic.php?f=5&t=7177

Wolfenstein The New Order
viewtopic.php?f=5&t=6975

Wolfenstein II: The New Colossus
My research was implemented in Wraith tool
aviacreations.com/wraith/

Xenoblade Chronicles 2
viewtopic.php?f=5&t=7851

Yakuza 6/Kiwami 2/Hokuto ga Gotoku (PC/PS4)
viewtopic.php?f=5&t=8077
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: List of model/texture/animation research projects by id-daemon

Post by id-daemon »

----------------------------------------------
Animations

Metal Gear Solid 4 (MGS4) animations
viewtopic.php?f=5&t=7912

I also did series of tests with animations from:
- Horizon Zero Dawn
- Evil within
- Wolfenstein 2
- Frostbite engine games

These will be implemented into some tools later.

----------------------------------------------
Others

The Idolm@ster Platinum stars (PS4) decryption
Tools for decryption are not published to keep the method safe, but all files are decrypted and model/texture/animations tool is available here:
https://www.deviantart.com/minmode/art/ ... -753117239

Gunslayer Legend (Chinese) decryption/models/textures
Tools for decryption/models are not published to keep the method safe, but all models were extracted

Raw texture previewer/converter
viewtopic.php?f=7&t=7099

I also did series of tests with map extraction from:
- Mafia 3
- The Crew 1/2
These will be implemented into some tools later.